Gr 4-6–The story opens at a science summer camp for kids. On a field trip to an aviary, the reader is scratched by a strange bird with a sign on its cage that says Cumberley. Following the scratch, fever and illness kick in for about a day. After emerging from the unknown illness, the reader has the sudden urge to fly! Following a short flying stint around the camp’s wooded area, the camp nurse sees what she thinks is the main character flying. Choices are now presented to the reader from here on out. Some of them take the reader back to the aviary and others to a lab where flying potions and antidotes are being created. Each scenario pushes the story in a different direction. Some pages lead to a quick ending, some lead to demise. One path leads to victory in which the reader is an ultimate hero, and yet another path will lead to total destruction, in which the reader is a complete villain. Comic book-style illustrations are scattered throughout and will enrich the story. Pacing is relatively quick and will engage readers and challenge them to go back and perhaps even try a different route to see what other options are presented.
VERDICT Creativity and adventure soar in this flying fantasy. Recommended for middle grade shelves where students with questioning minds take flight.
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