Gr 3-7–In this engaging pick-your-path style graphic novel, readers embark on a daring quest to rescue a medieval seaside town from a legendary monster. An introductory note explains how to navigate the story, which includes following panel to panel using a series of tubes, which occasionally split. Readers then begin encountering various challenges and obstacles, including disagreeable and unhelpful local residents. As the story progresses, the white-presenting, pony-tail-sporting protagonist learns more about the town’s history and culture through visits to various locations such as the library and castle. Certain choices will lead readers to dead ends, while other decisions will prove to be the answer to puzzles found later. Cartoon illustrations are depicted in an atmospheric gray and blue palette.
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