Gr 3–6—
Frank Einstein and his pal Watson are trying to come up with an invention to save the Fix-It Shop that belongs to Frank's Grandpa Al. The pair take on the challenge of creating one to enter the Midville Science Prize. The boys invent two robots, Kink and Klank, that are capable of thought and human-like responses, and with their help, the boys invent the antimatter motor. Frank and Watson feel well on their way to winning the big prize, if Frank's rival T. Edison doesn't thwart their plans. The audiobook, capably narrated by the author, incorporates sound effects and robot voices by Brian Biggs, which makes listening to the story much more entertaining and engaging. While the book is geared to students in grades three through six, there are a lot of scientific terms incorporated into the story that could prove to be confusing to those in the younger grades. The print version would be helpful to listeners, as it contains diagrams and illustrations to help explain the scientific concepts. Overall, this is a story for listeners who love science and tinkering.—
Jessica Gilcreast, Bedford School District, NH
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